Having stealthily entered the castle via a secret entrance in the refectory, our heroes await the return of the druid. She comes back after an…
In the dark basement, a blue light shines through the cracks in the door, pulsating slowly, begging to be investigated. But first, Inseron, panting and…
As our heroes enter the stairs to the basement, they hear a horrific agonizing scream from the room below, terrifying Thaylin and Lucien, but they…
After a few weeks at sea, our adventurers arrive in town of Saltmarsh to look for a buyer for the Fancy Maiden and to initiate…
In the middle of the night, our players are awakened as the temperature around them grows very cold. A damp, freezing fog encompasses the campsite,…
The Barren Straights are getting crowded. With the Fishmonger tied on and the players deciding what to do with the captured ghost ship, a vessel…
Standing over the burned husk of the innkeeper’s body was a Tiefling sailor with a note from the innkeeper explaining that the boon can only…
Three players built characters this night. Though they aren’t quite finished the details of the characters, a small mini-adventure is run to start teaching the…
The town guards demand, at crossbow point, for the strangers to accompany them back to the town jail. The small street urchin, who was hiding…
Game 1 – On a dark and stormy night our story begins. Snoopy would be proud.